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Overwatch 2 Season 11: New Heroes, Maps, and Challenges


Overwatch 2 Patch Notes (June 20, 2024): Season 11 adds Mythic Ashe, Pink Mercy’s return, new bundles, hero updates (D.Va, Junker Queen, Cassidy), a new Runasapi map, improved competitive play, and bug fixes.
General Updates
- Collision Knockdown: Knockdown time when two charging abilities collide is reduced from 2 to 1.7 seconds. This means players will get back into action faster after a charge collision.
Tank Updates
D.Va:
- Fusion Cannons: The weapon spread reduced from 3.75 to 3.375 degrees, making it easier to hit smaller targets.
- Boosters: Impact damage increased from 15 to 25.
Junker Queen:
- Jagged Blade: Now pulls tanks further.
- Rampage: Startup time reduced from 0.75 to 0.5 seconds.
Orisa:
- Javelin Spin: Cooldown reduced from 9 to 8 seconds, improving her survivability.
Roadhog:
- Base Health: Reduced from 650 to 600.
- Take a Breather: Damage reduction reduced from 50% to 40%.
Damage Updates
Cassidy:
- Peacekeeper: Secondary fire “Fan the Hammer” damage reduced from 50 to 45.
- Combat Roll: Damage reduction reduced from 75% to 50%.
- Flashbang: Replaces Magnetic Grenade. Now, it hinders enemies instead of stunning them for 1.2 seconds. Movement speed reduction increased from 30% to 50%. Hinder prevents crouching movement—45 explosive damage with a 12-second cooldown.
- Deadeye: Movement speed penalty now scales down from 70% to 35%. Damage reduction scales down from 40% to 0%.
Mei:
- Endothermic Blaster: Secondary fire base projectile size reduced from 0.15 to 0.12 meters. Secondary fire damage increased from 75 to 85.
Reaper:
- Hellfire Shotguns: Weapon spread reduced from 6.5 to 6 degrees.
- Shadow Step: Cast time reduced from 1.5 to 1.2 seconds.
Sojourn:
- Railgun: Secondary fire damage scaling reduced from 30-130 to 1-100. Secondary fire projectile no longer requires Overclock to pierce enemies. Primary fire shots per second increased from 14 to 16.
- Overclock: Energy charge rate increased from 100 to 120 per second.
Symmetra:
- Base Health: Increased from 100 to 125 (Total health now 275).
- Photon Projector: Primary fire charge rate increased by 25%.
Support Updates
Illari:
- Outburst: Damage increased from 10 to 25.
- Healing Pylon: Healing per projectile increased from 30 to 40. Pylon healing is now only half as effective when targeting Illari herself. Max health increased from 100 to 125.
Kiriko:
- Swift Step: Cooldown increased from 7 to 8 seconds.
- Protection Suzu: No longer cleanses hard knockdown stuns.
Game Changes
Season 11: Super Mega Ultrawatch
- New Mythic Style: Battle against Mythic Calamity Empress Ashe and B.O.B. Unlock and customize Ashe’s dark mage style.
- Pink Mercy Returns: Celebrate 100 million players with the return of Pink Mercy and a new Rose Gold Mercy Bundle. From June 25 to July 8, 2024, all proceeds (excluding platform fees and taxes) from the bundle will go to the Breast Cancer Research Foundation.
- Aztec Sombra Bundle: Unlock through challenges and enjoy a new Community Crafted mode designed by popular streamers.
Community Crafted Mode
- Enjoy fun and creative changes designed by your favorite content creators, such as Emongg, Custa, TQQ, and Eskay.
- Experience unique hero abilities such as Baptiste sharing his kit with Ana and Reaper’s Wraith Form getting an extra sting.
Hero Mastery Updates
- New Courses: Sharpen your skills with Hero Mastery courses for Kiriko and Soldier: 76.
- Limited-Time Event: From June 20 to July 9, participate in new challenges and earn up to 22,500 Battle Pass XP.
- Gauntlet Co-op: The Hero Mastery Gauntlet Co-op has been removed.
New Map: Runasapi
- Explore the new Push map, Runasapi, which is set high in the Peruvian Andes.
- Navigate through vibrant marketplaces and visit the Inti Warrior Historical Museum and Monument.
- Escort TS-1 through narrow streets, and be careful of the cliffs.
Challenge Updates
- Weekly Challenge Catch-Up: Complete any past weekly challenges at any time within the season. Incomplete challenges gain additional copies each week.
- Weekly Milestones: Complete Weekly Milestones by progressing through other weekly challenges. All past milestones can be completed within the season.
Competitive Play Updates
- Rank Percentage: Now displayed on the Competitive Progress page.
- Modifiers Renamed: “Win Streak” and “Loss Streak” are now “Win Trend” and “Loss Trend.”
- Matchmaking: Improved parameters for handling wide groups, ensuring better queue times.
- Scoreboard Button: A button was added to view the match’s final scoreboard during the end-of-game flow.
Map Updates
Colosseo:
- Removed glass and added stairs at the first checkpoint for more pathing and combat opportunities.
- Extended the map with a new lowered section and mega health pack behind the second checkpoint for flanking strategies.
- A new route through a building that connects the spawn/final point to the second checkpoint was added.
- Pulled back the initial spawn building to give players more room to navigate.
- Adjusted stairs and cover around the final point to improve flow and defense.
Push Maps:
- Reduced match time from 10 minutes to 8 minutes in Quick Play.
- Increased push robot speed by 10% when pushing the barricade in both Quick Play and Competitive.
Bug Fixes
Maps:
- Numbani: Fixed pieces of the environment that allowed abilities to pass through.
- New Junk City: Fixed lighting in some areas.
- Hollywood: Fixed areas that could cause players to get temporarily stuck.
Heroes:
- Junker Queen: Fixed a bug with Commanding Shout playing audio again when using a Teleporter.
- Reinhardt: Charge now correctly damages Ice Wall and Tree of Life.
- Venture: Fixed bugs allowing Venture to stay burrowed indefinitely and fixed the description of Drill Dash to match its functionality.
- Zarya: Fixed an issue where a Particle Shielded Zarya on a Teleporter could prevent teammates from using it.




