
Nintendo e-Reader Retrospective: Games Printed on Cards
Nintendo’s e-Reader loaded games and extras from printed cards. Revisit its NES releases, Pokémon data, Animal Crossing links, and scanning limits.

Nintendo’s e-Reader loaded games and extras from printed cards. Revisit its NES releases, Pokémon data, Animal Crossing links, and scanning limits.

Diegetic UI puts information inside a game’s world. Learn how Dead Space uses suit displays and holograms, and why readable options still matter.

Amanita Design created Machinarium, Samorost, Botanicula, and Creaks. Meet the Czech studio and the artists and musicians behind its unusual worlds.

The Recap for October 26 covers Microsoft’s buyouts, Anthropic’s IPO filing, Meta’s AI fundraising, Xbox and T-Mobile, and Apple’s hardware news.

Foley turns physical performances into game sounds. Learn how food, a refrigerator, and animation timing help give virtual actions texture and weight.

Use Xbox Controller Assist on Series X|S or Xbox One to share one player’s controls. Follow the setup menus, select an assisting controller, and turn it off.

The Dreamcast VMU combined save storage, a controller screen, and portable mini-games. Look back at NFL 2K, Chao Adventure, and the accessory’s limits.

The Recap for October 25 covers the Mass Effect fan campaign, Tomb Raider’s new preview, Instagram on Apple TV, and today’s Eventide guides.

Prototypes test ideas, vertical slices test production, and demos introduce a game to an audience. Learn what each build can and cannot tell you.

Back up GOG games on Windows with offline installers. Download every setup part, keep DLC and saves separate, and check your backup before you need it.