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Splatoon Raiders Reviews Round Up
The early Splatoon Raiders reviews are mostly positive after the game’s July 23, 2026 release. As of July 25, Metacritic lists an 81 score from 71 critic reviews, with 85% rated positive.
Critics agree that the ink combat, fast movement, gadgets, and upgrade system work well. The bigger disagreement is whether its repeatable raid structure stays fun for the full adventure.
This Splatoon Raiders reviews round up covers the strongest praise, the common complaints, and who should consider buying the Nintendo Switch 2 spin-off.
🧾 Splatoon Raiders at a Glance
Nintendo describes Splatoon Raiders as a single-player-focused adventure starring the Mechanic and Deep Cut on the Spirhalite Islands.
- Release date: July 23, 2026
- Platform: Nintendo Switch 2
- Digital price: $49.99
- Physical price: $59.99
- Solo support: Yes
- Co-op: Two to four gamers through local wireless or online play
- Competitive PvP: No
- Difficulty options: Tourist, Raider, and Survivalist
The game is built around completing raids, collecting salvage, crafting upgrades, and improving your gear for harder missions. It also gives the Switch 2 library another major exclusive as Nintendo’s newer console builds its identity.
🎮 Reviews Praise the Core Splatoon Combat

The strongest point across most reviews is the combat.
TechRadar’s review praised the shooting, weapon variety, mission design, and satisfying progression systems. Its main criticism was that parts of the adventure can feel slightly grindy.
The Verge wrote that Raiders keeps the series’ fast movement and unusual weapons while making the looter-shooter format easier to approach.
The familiar ink system still controls every fight. Covering the ground creates paths, swimming through your ink refills the tank, and staying mobile helps you avoid Salmonid attacks.
That makes Raiders feel like Splatoon even though the mission structure is completely different from Turf War or the earlier story campaigns.
🛠️ Builds, Gadgets, and Upgrades Add Real Depth
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Gamers can combine weapons, tank types, mechanical gadgets, and upgrades to create different builds.
Nintendo divides the Ink Tanks into three styles:
- Speed Tank: Focuses on movement and avoiding attacks.
- Power Tank: Supports direct combat against large enemy groups.
- Tactical Tank: Uses gadgets to control the battlefield.
Some upgrades require gamers to spend time using different equipment. Certain stages also contain rewards tied to the gear being used, which gives gamers a reason to experiment instead of keeping one setup for the whole game.
Tom’s Guide highlighted the satisfying loop of finishing a raid, returning to the Hideout Ship, improving equipment, and heading back out with a stronger build.
This progression system is the biggest reason the repeated missions work. Gamers are not only replaying a stage for a higher score. They are gathering materials, testing equipment, and preparing for tougher fights.
🔁 Repetition and a Lighter Campaign Divide Critics
The main criticism is not that Splatoon Raiders feels bad to play. The concern is whether its raid-and-upgrade structure can replace the creative level design found in earlier Splatoon campaigns.
The Guardian’s review was the clear negative outlier. It criticized the straightforward mission design, repeated encounters, and minimal story. The review also argued that solo missions feel designed around keeping co-op groups together instead of rewarding clever platforming.
TechRadar also found parts of the game grindy, while Tom’s Guide said some later islands and raids become repetitive.
Critics disagree more about the story. The Guardian found it thin, while Tom’s Guide felt the larger mysteries reached a satisfying answer. The safest expectation is a simple adventure that supports the upgrade loop, not a story-led campaign packed with major twists.
Gamers who enjoy chasing gear may barely notice the repeated structure. Gamers who want a new surprise in every level may feel it much sooner.
🤝 Solo Play Is the Focus, but Co-Op Helps
Splatoon Raiders can be completed alone, but Nintendo also supports local wireless and online co-op for up to four gamers.
The game automatically adjusts power when additional gamers join. Difficulty can also be changed at any time without affecting the quality of loot earned.
That makes the game easier to approach for gamers who enjoy Splatoon but do not want the pressure of competitive matches.
Co-op does not turn it into a replacement for the main series. There are no competitive Turf War or ranked battles. Friends join to help complete PvE raids and fight Salmonids.
💬 Early Gamer Ratings Are Very Positive
Early gamer ratings are even more positive than the critic average.
As of July 25, Metacritic shows a 9.0 gamer score from 142 ratings. That is a small and early sample, so the number may change as more gamers finish the campaign.
A recent Nintendo Switch 2 community discussion focused on the deeper customization, Survivalist difficulty, and the loop of finding treasure, returning to the hub, and upgrading before facing harder hordes.
The same discussion also shows where some confusion remains. Gamers are still asking how it compares with the main games, whether it has enough platforming, and whether the solo experience justifies the price.
The simple answer is that it is not trying to replace Splatoon 3. It is a separate PvE spin-off built around progression and repeatable missions.
💰 Is Splatoon Raiders Worth Buying?
Splatoon Raiders looks like a good fit if you:
- Want a Splatoon game without competitive multiplayer pressure.
- Enjoy solo games with optional co-op.
- Like collecting weapons, crafting upgrades, and testing builds.
- Do not mind replaying missions for materials and stronger gear.
- Want another Switch 2 exclusive with short, easy-to-start missions.
You may want to wait if you:
- Mainly play Splatoon for Turf War or ranked battles.
- Prefer puzzle-platforming over loot progression.
- Quickly lose interest when missions repeat.
- Want a deep, story-led campaign.
- Are unsure about spending $49.99 on a PvE spin-off.
The overall verdict in this Splatoon Raiders reviews round up is positive. The game keeps the movement and shooting that make the series fun, then places them inside a focused solo and co-op adventure.
It is not Splatoon 4, but for gamers who enjoy PvE upgrades and Salmonid battles, that may be the main reason it works.
Would you rather see Nintendo expand Raiders into its own series or return to a traditional Splatoon 4?
