Overwatch 2 Season 11: New Heroes, Maps, and Challenges
Overwatch 2 Patch Notes (June 20, 2024): Season 11 adds Mythic Ashe, Pink Mercy’s return, new bundles, hero updates (D.Va, Junker Queen, Cassidy), a new Runasapi map, improved competitive play, and bug fixes.
General Updates
Collision Knockdown: Knockdown time when two charging abilities collide is reduced from 2 to 1.7 seconds. This means players will get back into action faster after a charge collision.
Tank Updates
D.Va:
Fusion Cannons: The weapon spread reduced from 3.75 to 3.375 degrees, making it easier to hit smaller targets.
Boosters: Impact damage increased from 15 to 25.
Junker Queen:
Jagged Blade: Now pulls tanks further.
Rampage: Startup time reduced from 0.75 to 0.5 seconds.
Orisa:
Javelin Spin: Cooldown reduced from 9 to 8 seconds, improving her survivability.
Roadhog:
Base Health: Reduced from 650 to 600.
Take a Breather: Damage reduction reduced from 50% to 40%.
Damage Updates
Cassidy:
Peacekeeper: Secondary fire “Fan the Hammer” damage reduced from 50 to 45.
Combat Roll: Damage reduction reduced from 75% to 50%.
Flashbang: Replaces Magnetic Grenade. Now, it hinders enemies instead of stunning them for 1.2 seconds. Movement speed reduction increased from 30% to 50%. Hinder prevents crouching movement—45 explosive damage with a 12-second cooldown.
Deadeye: Movement speed penalty now scales down from 70% to 35%. Damage reduction scales down from 40% to 0%.
Mei:
Endothermic Blaster: Secondary fire base projectile size reduced from 0.15 to 0.12 meters. Secondary fire damage increased from 75 to 85.
Reaper:
Hellfire Shotguns: Weapon spread reduced from 6.5 to 6 degrees.
Shadow Step: Cast time reduced from 1.5 to 1.2 seconds.
Sojourn:
Railgun: Secondary fire damage scaling reduced from 30-130 to 1-100. Secondary fire projectile no longer requires Overclock to pierce enemies. Primary fire shots per second increased from 14 to 16.
Overclock: Energy charge rate increased from 100 to 120 per second.
Symmetra:
Base Health: Increased from 100 to 125 (Total health now 275).
Photon Projector: Primary fire charge rate increased by 25%.
Support Updates
Illari:
Outburst: Damage increased from 10 to 25.
Healing Pylon: Healing per projectile increased from 30 to 40. Pylon healing is now only half as effective when targeting Illari herself. Max health increased from 100 to 125.
Kiriko:
Swift Step: Cooldown increased from 7 to 8 seconds.
Protection Suzu: No longer cleanses hard knockdown stuns.
Game Changes
Season 11: Super Mega Ultrawatch
New Mythic Style: Battle against Mythic Calamity Empress Ashe and B.O.B. Unlock and customize Ashe’s dark mage style.
Pink Mercy Returns: Celebrate 100 million players with the return of Pink Mercy and a new Rose Gold Mercy Bundle. From June 25 to July 8, 2024, all proceeds (excluding platform fees and taxes) from the bundle will go to the Breast Cancer Research Foundation.
Aztec Sombra Bundle: Unlock through challenges and enjoy a new Community Crafted mode designed by popular streamers.
Community Crafted Mode
Enjoy fun and creative changes designed by your favorite content creators, such as Emongg, Custa, TQQ, and Eskay.
Experience unique hero abilities such as Baptiste sharing his kit with Ana and Reaper’s Wraith Form getting an extra sting.
Hero Mastery Updates
New Courses: Sharpen your skills with Hero Mastery courses for Kiriko and Soldier: 76.
Limited-Time Event: From June 20 to July 9, participate in new challenges and earn up to 22,500 Battle Pass XP.
Gauntlet Co-op: The Hero Mastery Gauntlet Co-op has been removed.
New Map: Runasapi
Explore the new Push map, Runasapi, which is set high in the Peruvian Andes.
Navigate through vibrant marketplaces and visit the Inti Warrior Historical Museum and Monument.
Escort TS-1 through narrow streets, and be careful of the cliffs.
Challenge Updates
Weekly Challenge Catch-Up: Complete any past weekly challenges at any time within the season. Incomplete challenges gain additional copies each week.
Weekly Milestones: Complete Weekly Milestones by progressing through other weekly challenges. All past milestones can be completed within the season.
Competitive Play Updates
Rank Percentage: Now displayed on the Competitive Progress page.
Modifiers Renamed: “Win Streak” and “Loss Streak” are now “Win Trend” and “Loss Trend.”
Matchmaking: Improved parameters for handling wide groups, ensuring better queue times.
Scoreboard Button: A button was added to view the match’s final scoreboard during the end-of-game flow.
Map Updates
Colosseo:
Removed glass and added stairs at the first checkpoint for more pathing and combat opportunities.
Extended the map with a new lowered section and mega health pack behind the second checkpoint for flanking strategies.
A new route through a building that connects the spawn/final point to the second checkpoint was added.
Pulled back the initial spawn building to give players more room to navigate.
Adjusted stairs and cover around the final point to improve flow and defense.
Push Maps:
Reduced match time from 10 minutes to 8 minutes in Quick Play.
Increased push robot speed by 10% when pushing the barricade in both Quick Play and Competitive.
Bug Fixes
Maps:
Numbani: Fixed pieces of the environment that allowed abilities to pass through.
New Junk City: Fixed lighting in some areas.
Hollywood: Fixed areas that could cause players to get temporarily stuck.
Heroes:
Junker Queen: Fixed a bug with Commanding Shout playing audio again when using a Teleporter.
Reinhardt: Charge now correctly damages Ice Wall and Tree of Life.
Venture: Fixed bugs allowing Venture to stay burrowed indefinitely and fixed the description of Drill Dash to match its functionality.
Zarya: Fixed an issue where a Particle Shielded Zarya on a Teleporter could prevent teammates from using it.